


In some cases, it works with what Capcom has already created, combining off-the-shelf apps with custom-built tools to sharpen images. Capcom released its own PC remaster in 2014, but Marin wasn’t thinking about the true HD version of the game, so he and a small team inspected the game’s files and faithfully updated all the textures.

Some use high-resolution photos of everything from surfaces and doors to the general architecture that appears to have been incorporated into the original game. Resident Evil 4Converts the blurry GameCube era graphics to crisp HD. The Verge.įast forward to 2021, Marin now takes seven years to remaster the project. “We’ve collected a lot of places for game developers to use as source material,” Marin said. Resident Evil 4Originally released over 16 years ago. His trip follows Capcom’s steps, revealing fragments of real-world architecture found throughout Europe. At the Guell Palace in Barcelona, he took great care to photograph the marble floor and its distinctive veins, not the building itself. In Wales, he visited Raglan Castle to take a picture of the stone wall. Albert Marine took some very special vacations.
